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Hi Tracers!
After a series of system crashes, I'm back at my megalomaniac
prehistoric colonist space ship project, still at the very first of 720
habitation modules... now I added parlor lights to each of the module's
16 floors, resulting in 4 x 16 = 64 area light sources plus the point
light of a nearby sun... and rendering speed got bogged down terribly!
On my AMD K6-II 400, at 400 x 300 resolution each line takes about 1 h
30 min! What do you suggest to accelerate rendering - should I refrain
from using area lights? Or is there any chance to speed it up and still
keep the area lights?
See you in Khyberspace -
http://www.geocities.com/electricafghan/index-e.html
Afghanistan Chronicle: http://www.ndh.net/home/bleimann/
Yadgar
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